Sound format:
WAV:
Waveform Audio File Format (WAVE, or
more commonly known as WAV due to its filename extension;
pronounced "wave" or /WAV) (rarely, Audio
for Windows) is a Microsoft and IBM audio file format standard for storing an
audio bitstream on PCs. It is an application of the Resource
Interchange File Format (RIFF) bitstream format method for storing data
in "chunks".
AIFF:
Extended from. IFF (File format) Audio Interchange File Format (AIFF) is an
audio file format standard used for storing sound data for personal computers
and other electronic audio devices.
WMA:
Audio file in Microsoft Windows Media format. WMA is a file
extension used with Windows Media Player. WMA stands for Windows Media Audio. WMA is both an
audio format and an audio codec
MP3:
MP3 (formally MPEG-1 Audio Layer III or MPEG-2 Audio Layer III) is a coding
format for digital audio. Originally defined as the third audio format of the MPEG-1 standard, it was retained and further extended—defining
additional bit-rates and support for more audio channels as the third audio format of the subsequent MPEG-2 standard. A third version, known as MPEG 2.5—extended
to better support lower bit rates—is commonly implemented, but is not a
recognized standard.
Storage:
Flash Drive:
Flash drives, also known as USB drives or jump drives, contain mini
circuit boards with memory chips to save
and retain your data and information. There are no moving parts, and separate media is not
necessary to read or record data.
Hard Drive:
A hard disk drive (HDD), hard disk, hard drive, or fixed disk, is an
electromechanical data storage device that uses magnetic storage to store and
retrieve digital information using one or more rigid rapidly rotating disks (platters)
coated with magnetic material.
Cloud:
Cloud storage is defined as "the storage of data
online in the cloud," wherein a
company's data is stored in and
accessible from multiple distributed and connected resources that comprise a cloud.
Compression:
DRC:
Dynamic range compression (DRC) or
simply compression is an audio signal processing operation that reduces the
volume of loud sounds or amplifies quiet sounds thus reducing or compressing an
audio signal's dynamic range.
Downward and Upward compression:
Downward compression reduces loud
sounds over a certain threshold while quiet sounds remain unaffected. A limiter
is an extreme type of downward compression. Upward compression increases the
loudness of sounds below a certain threshold while leaving louder sounds
unaffected.
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